SPORTS BETTING RULES

GENERAL

  1. All markets (except halftime, first half markets, overtime and penalty shoot out) are considered for regular time only.
  1. If a match is interrupted and continued within 48h after initial kick-off, all open bets will be settled with the final result. Otherwise all undecided bets are considered void.

  1. Regular 90 Minutes: Markets are based on the result at the end of a scheduled 90 minutes play unless otherwise stated. This includes any added injury or stoppage time but does not include extra-time, time allocated for a penalty shootout or golden goal.

  1. Settlement and cancellation rules

  • If the market remains open when the following events have already taken place: goals, red or yellow-red cards and penalties, we reserve the right to void betting.
  • If the market was opened with a missing or incorrect red card, we reserve the right to void betting.
  • If odds were offered with an incorrect match time (more than 5 minutes), we reserve the right to void betting.
  • If a match is interrupted or postponed and is not continued within 48h after initial kick-off date betting will be void.
  • If the team names or category are displayed incorrectly, we reserve the right to void betting
  1. Corner Markets
    • Corners awarded but not taken are not considered
  1. Anytime Goalscorer

  • Own goals will not be considered for Anytime Goalscorer settlement purposes and are ignored
  • All players who took part in the match are considered as runners. If for any reason an unlisted player scores a goal all bets on listed players stand
 
  • Market will be settled based on TV insert and statistics provided by Press Association unless there is clear evidence that these statistics are not correct.
  1. Next Goalscorer
 
  • Own goals will not be considered for Next Goalscorer settlement purposes and are ignored
  • All players who took part in the match since kick off or previous goal are considered as runners
  • All players who are currently taking part are listed. If for any reason an unlisted player scores a goal all bets on listed players stand.
  • Market will be settled based on TV insert and statistics provided by Press Association unless there is clear evidence that these statistics are not correct.
 

SOCCER

General
All match markets are based on the result at the end of the regular time. This includes any added injury or stoppage time but does not include extra time, time allocated for a penalty shootout or a golden goal.
Video Assistant Referee (VAR) will be taken into account. Decisions made after a significant event occurs, may result in confirmed bets being voided. Bets voided will be from the time of the significant event, until the time the final VAR decision was officially announced.
An exception is made when this rule relates to friendly matches. In such cases, all match markets are settled based on the actual result at the end of the game (excluding any extra time), irrespective of whether the full 90 minutes is played. This rule applies only to matches with regular playing time of two 45-minute halves.
Some Soccer matches may have different playing schedules. In that case the following will apply:

  • 90 minutes scheduled play (3 x 30 minutes). Full-time bets are still considered valid. Halftime bets are considered void.
 
  • 80 minutes scheduled play (2 x 40 minutes). All bets are still considered valid.

Should any match be played prior to the date or kick-off time denoted then bets will stand provided the wager is placed not later than the revised kick-off time.   All bets on a match abandoned before the completion of the regular time will be void unless the match is rearranged and played on the same date (local time) or stated otherwise in the rules, except for bets on any markets that have been unconditionally determined.   If the game does not take place as scheduled and is not played on the same date (local time) all bets are void. An exception is made if incorrect kick-off time is announced on our website.   If a match venue is changed then bets already placed will stand providing the home team is still designated as such. If the home and away team for a listed match are reversed then bets based on the original listing will be void.   In the absence of an official source, or when significant conflicting evidence is present, bets will be settled based on our own statistics.

Extra Time
All bets are settled on the official statistics for the extra time period only. Any goals, corners, etc. that were taken or scored during the regulation time do not count. Extra time does not include a Penalty shootout.
If the match does not go to an Extra Time [ET] all bets are void.

Markets Offering
 
  • 1X2 ( 3 Way)
  • 1st Half 1X2
  • Draw No Bet
  • European Handicap
  • Over/Under
  • Total Team Goals
  • Odds/Even
  • Both Team To Score
  • Teams Clean Sheet
  • 1X2 Rest Of The Match
  • Corners
  • Double Change
  • Exact Score
  • 1st Team To Score
  • Last to Score
  • Goalscorers
  • Next Goals
  • Goal Scorers
  • Card Markets
  • Multigoal
  • Correct Score
  • Penalty
  • Total Goal
  • Wİnnig Margins
  • Odd/Even
  • HT/FT
  • Asians
  • Team To Goal
  • Goal Sequence
  • Goal Methods
  • Substituted

1X2
Bets can be placed by either selecting a Home Win, a Draw or an Away Win. If a game is abandoned, bets will be void.
1 – Home win
X – Draw
2 – Away win

Over/Under
Predict the total goals scored in a match. Goals are considered regardless of whether they are scored before or after the bets are placed. If a game is abandoned, bets will be void unless settlement is already unconditionally determined.

Asians Markets
The Asian Line is a special type of handicap used for Soccer matches. Depending on the strength of each team, a handicap is issued for the game. This enables the odds for each side to be more similar, allowing more competitive betting opportunities. All bets on the Asian Handicap in live betting (including 1st/2nd half bets) are settled according to the score line. Any goals prior to the bet being placed are ignored for settlement purposes. If a game is abandoned, bets will be void.

Asian Handicap What It Means
0 You win if your team wins the match. If there’s a draw (0 goals difference), your stake is refunded.
0.25 You win if your team wins the match. If there’s a draw, your bet is split in half: one half is considered a win, the other half is considered a draw and its stakes are refunded.
0.5 You win if your team draws or wins the match.
0.75 You win if your team wins or draws the match. If it loses with a one goal difference, you lose half of the stake.
1 You win if your team wins or draws the match. If it loses with a goal difference of one, your stake is refunded.
-.25 You win if your team wins the match. If it draws you lose half of the stake.
-0.5 You win if your team wins the match.
-0.75 You win if your team wins the match with a goal difference of two or more. If it wins with one goal your bet is split in half: one half is considered a win, the other half is considered a draw and its stakes are refunded.
-1 You win if your team wins the match with a goal difference of two or more.If it wins with a goal difference of one, your stake is refunded.

Live Betting Example: Juventus vs Man United -Live Score 1:0

Team Asian Handicap Odds
Juventus -0.75 1.80
Manchester +0.75 2.15

Final score 3:0:
If you bet on Juventus N100, your net win is N80


Final score 2:0:
3:1 If you bet on Juventus N100, your net win N40

Final score 1:0: 1:1, 1:2, 1:3,2:1, 2:2, 3:2, 3:3 If you bet on Man. United N100, your net win is N115

Total Goals/ Total Goals 1st Half
Predict the total goals scored in the match/1st half by both teams. If an event is abandoned, all bets will be void, unless the outcome of the placed bet has already been determined.

Total Team Goals/1st Half Total Team Goals
Predict the total goals scored by a certain team in the match/1st half. Own goals count to the team credited with the goal. If an event is abandoned, all bets will be void, unless the outcome of the placed bet has already been determined.
For example:

  • Over 2.5 – The bet will be a winner if the team scores 3 or more goals in the match/ 1 st half
  • Under 2.5 – The bet will be a winner if the team scores 2 goals or less in the match/ 1 sthalf

Draw No Bet
Predict which team will be the winner. In case of a draw, all bets will be void. If a game is abandoned, bets will be void.

Double Chance
A Double Chance market allows you to cover two of the three possible outcomes in a game with one bet. There is also Double Chance 1st Half market, which is settled according to the result of the 1st half only.
The following options are available:

  • 1 or X – if the result is either a home win or a draw then bets on this option are winners.
  • X or 2 – if the result is either a draw or an away win then bets on this option are winners.
  • 1 or 2 – if the result is either a home win or an away win then bets on this option are winners.

GG/NG ( Both Team To Score)
Predict whether both teams will score at least one goal in the game. Own goals count towards the team credited with the goal. If a game is abandoned, bets will be void, unless the outcome of these bets is already determined.

  • “ GG ” – meaning that both teams will score.
  • “ NG ” – meaning that either team will not score

European Handicap
A European Handicap is a type of wager where a whole number of points or goals is added to the underdog and accordingly subtracted from the favourite. The bet is settled on the outcome of the event after adjusting for the handicap.
For example:

  • Handicap (-2)- You will win if your team wins the match with a goal difference of three or more.
  • Tie (-2)- You will win if the team with (-2) Handicap wins the match with exactly 2 goals difference.
  • (-2) Handicap wins the match with exactly 2 goals difference. Handicap (+2) – You will win if your team loses / draws / wins by 1 goal.

Odd/Even
Predict if accumulated goals by both teams will add up to an odd or even number. When no goals are scored, it is considered as Even for settlement purposes. If a game is abandoned, bets will be void, unless an outcome is already determined. There are several variations of this market:

  • Odd/Even – bets on it are settled according to Full time score
  • 1st Half Odd/Even – bets on it are settled according to the 1st half result only
  • 2nd Half Odd/Even – bets on it are settled according to the 2nd half result only

Teams Odd/Even
Predict if accumulated goals by a certain team will add up to an odd or even number. If this team has 0 goals, it is considered as Even for settlement purposes. If a game is abandoned, bets will be void, unless an outcome is already determined. There are several variations of this market:

  • Teams Odd/Even – bets are settled according to the goals scored by the named team for the Full time
  • 1st Half Teams Odd/Even – bets are settled according to the goals scored by the named team for the 1st half
  • 2nd Half Teams Odd/Even – bets are settled according to the goals scored by the named team for the 2nd half

Winning Margin
Predict the team to win the match and the victory margin. For example in a match, Team A vs
Team B:

  • Bet on Team A to win by 2 or more goals wins if the result is 2:0, 3:0, 3:1, 4:0, 4:1, 4:2, etc.
  • Bet on Team A to win by 1 goal wins if the result is 1:0, 2:1, 3:2, etc.
  • Bet on Score Draw wins in case of any draw results with the exception of 0:0, i.e. 1:1, 2:2, 3:3, etc. Bet on No score draw wins only if the result is 0:0.
  • Bet on Team B to win by 2 or more goals wins if the result is 0:2, 0:3, 1:3, 0:4, 1:4, 2:4, etc.
  • Bet on Team B to win by 1 goal wins if the result is 0:1, 1:2, 2:3, etc

Teams Clean Sheet
Clean sheet means that a team will finish the game without conceding a goal. Own goals are valid for settlement purposes. If a game is abandoned, all bets will be void, unless settlement is already unconditionally determined.
For example:

  • Team Clean sheet team A “Yes” – in order for the bet to be settled as a winner team A should not concede any goal (including an own goal) in the game. If it does, the bet is lost
  • Team Clean sheet Team A “No” – in order for the bet to be settled as a winner team A should concede a goal (an own goal counts as well) in the game. If it doesn’t, the bet is lost

HT/FT (Half Time/Full Time)
Predict the result of first and math separately. If a match is abandoned, bets will be void.
For example: to win a bet on ‘1/X’, the home team must win the first half and the result of the match should be a draw. Extra time and a penalty shootout do not count.

First Goal/Last Goal /Next Goal
Predict which team will score the first/last goal and next goal in the match. Own goals count towards the team credited with the goal. If a game is abandoned all bets will be void, unless the outcome of a bet is already determined.

First Goal Draw No Bet
Predict which team will score the first goal. Bets will be void in case of 0:0

First Goal Double Change
A Double Chance market allows you to cover two of the three possible outcomes in a game with one bet. Predict which team will score the first goal.

  • 1X: Home team or 0:0
  • X2: Away team or 0:0

Multi-Goal
Multi-goals betting provides a gap of goals and a bettor can wager if the goals will fall between that range.
For example:
A multi-goal line could be 2-4. That means from two goals to four goals will be scored in the match. If you take that bet and the number of goals falls in between two and four (two, three, or four) you win the bet. But if no goals or only one goal is scored, or if five, or more, goals are scored then you lose the bet.

Correct Score
Predict the exact score of the match by choosing from given results. There is another variation of this market available: Exact score 1st Half – you have to predict the score of the 1st Half.

Multi Correct Score
Predict the final score of the game by choosing from given options. Every option includes several results. You win if the final score is the same as any of the results featured in the option you have bet on. Otherwise you lose.
For example:
You have bet on line: 1:0, 2:0, 3:0. If the final score is either 1:0 or 2:0 or 3:0, you will win. If any other result occurs, your bet will be lost.

Goalscorer
Predict if a player will score first/last/anytime goal in the match. Own goals are ignored for settlement purposes. If an own goal is scored, the previous or the next goal (if there are any) will be taken into consideration. If only own goals are scored in the match, it will be considered as No Goalscorer result for settlement purposes.

Bets on players not taking part in the match will be void. For First Goalscorer, bets on players coming on as substitutes after the first goal has already been scored will also be declared void.

If a match is abandoned after the first goal has already been scored, all winning bets on First Goalscorer and on Anytime Goalscorer (bets on players who have already scored) will stand, and all other bets on Goalscorer market will be void. If a match is abandoned before a first goal is scored, all bets will be void.

1X2 Rest Of The Match
All bets are determined without taking into consideration the current result at the time the bet is being placed – as if the game was starting again from 0:0 score after the bet had been placed.
If a match is abandoned, all bets are void.

For example:
Current result is 1-0 and final result is 1-1. The result for the bet settlement is 0-1:
1 – Bets on Home Team are lost
X – Bets on Draw are lost
2 – Bets on Away Team are winners

Win to Nil
Predict if a certain team will win the game, without conceding a goal.

Win Either Half
Predict if a certain team will win at least one half of the game – no matter 1st or 2nd

Goal Scored First 5 min, First 10 min, First 15 min etc…
Bet on whether a goal will be scored in the named periods. If the match is abandoned, bets on the periods before the time of abandonment still stand, while all bets on periods after that time will be cancelled. Bets on the period which includes the minute the game was stopped, will be settled in case there is a goal already scored in the named period. Otherwise bets will be void.

1X2 5min, 15min, 20 min Etc…
Predict the correct outcome of named periods.
For example:

  • For 5 min (from kick of the 04:59)
  • For 30 min (from kick of the 29:59)

Both Teams To Score & Over 2.5 (GG/NG & Over/Under 2.5)
“Yes” – both teams to score and at least 3 goals to be scored in the game.
“No” – either team not to score or both teams to score but less than 3 goals altogether.
If a match is abandoned, bets will be void, unless the outcome of a bet is already determined.

Match Winner & Both Teams to Score (1×2 & GG/NG)
Predict the winner of the game and if both teams will score/not score from the given options.
If a match is abandoned, all bets will be void.

Half-time/Full-time & Over/Under 2.5 ( HT/FT & O/U 2.5)
Predict the match result at half-time and full-time, and whether at least 3 goals will be scored in the match. Example: In order for the bet ‘1/X and Over 2.5’ to be successful, the home team must win the first half, then the final result should be a draw and 3 or more goals should be scored during the match. Extra time and penalty shootouts do not count.

1×2 & O/U 2.5/3.5
Predict the winner of the match and if there will be over or under 2.5/3.5 goals scored in the match from the given options. If a game is abandoned, all bets will be void.

1×2 FT & O/U 1.5 1st Half
Predict the winner of the match and if there will be over or under 1.5 goals scored in the 1st half from the given options. If a game is abandoned, all bets will be void.

GG NO Bet
Predict the winner of the match. Bet will be void in case of both teams to score

NG NO Bet
Predict the winner of the match. Bet will be void in case of one of the teams not score.

Win 2 Halves
Predict the team that will be win both halves.

1X2 Corners Full Time/1st Half/2ndHalf
Predict which team will take more corners. Available options are:
1 – Home team to take more corners
X – Both teams to take an equal number of corners
2 – Away team to take more corners
Corners 1X2 Full Time is settled according to the corners taken during the whole match.
Corners 1X2 1st Half is settled according to the corners taken in the first half only. 19
Corners 1X2 2nd Half is settled according to the corners taken in the second half only.
Awarded, but not taken corners (there is a corner, but before it is taken the referee signals for the end of the first half or the match) will not count for settlement purposes. Also if a corner needs to be re-taken for any reason, it will be counted as 1 corner.
If a match is abandoned all bets will be void unless settlement is already determined.

Total Team Corners
Total team corners are similar to Over/Under wager. Win/Loss is determined by the number of corners taken by the chosen team. Push rules apply. Awarded, but not taken corners (there is a corner, but before it is taken the referee signals for the end of the first half or the match) will not count for settlement purposes. Also if a corner needs to be re-taken for any reason, it will be counted as 1 corner.
If a match is abandoned all bets will be void unless settlement is already determined.

Total Corners 2 Way
Predict if the total corners taken in the match (by both teams) will be over or under a given number.
Awarded, but not taken corners (there is a corner, but before it is taken the referee signals for the end of the first half or the match) will not count for settlement purposes. Also if a corner needs to be re-taken for any reason, it will be counted as 1 corner.
If a match is abandoned all bets will be void unless settlement is already determined.

Total Corners Odd/Even
Predict if the total corners taken in the match (by both teams) will add up to an odd or even number. Awarded, but not taken corners (there is a corner, but before it is taken the referee signals for the end of the first half or the match) will not count for settlement purposes. Also if a corner needs to be re-taken for any reason, it will be counted as 1 corner.
If a match is abandoned all bets will be void unless settlement is already determined.

Corners 3 Way O/U
Predict if corners taken by both teams during the match will be over, under or exactly a given number.
Awarded, but not taken corners (there is a corner, but before it is taken the referee signals for the end of the first half or the match) will not count for settlement purposes. Also if a corner needs to be re-taken for any reason, it will be counted as 1 corner.
If a match is abandoned all bets will be void unless settlement is already determined.

Corners Over/Under, Corners 1stHalf Over/Under, Corners 2nd Half Over/Under
Predict if the total corners taken in the match (by both teams) will be over or under a given number. Push rules apply.
Awarded, but not taken corners (there is a corner, but before it is taken the referee signals for the end of the first half or the match) will not count for settlement purposes. Also if a corner needs to be re-taken for any reason, it will be counted as 1 corner.
If a match is abandoned all bets will be void unless settlement is already determined.

First/Last Corner
Predict which team will take the first/last corner in the game.
Awarded, but not taken corners (there is a corner, but before it is taken the referee signals for the end of the first half or the match) will not count for settlement purposes. Also if a corner needs to be re-taken for any reason, it will be counted as 1 corner.
If a match is abandoned all bets will be void unless settlement is already determined.

Outright/Winner
Predict the winner of the relevant competition. Bets are settled on the final league position, after play offs (if played), unless otherwise stated.

To Qualify/ To Advance Next Round
Predict which team will advance to the next round or win the final

2+ No Bet/3+ No Bet
Bets can be placed by either selecting a Home Win, a Draw or an Away Win. All bets vill be void in case of 2/3 (determinated by selected market) or more.
For example:
Market: 2+ No Bet
All bets vill be void if 2 or more goals scored during the event’s regular time.

0 Goal No Bet
Bets can be placed by either selecting a Home Win, a Draw or an Away Win. All bets vill be void if event end 0:0

At Least a Half X
Predict if there will be at least one of the half end with draw.

Draw with Goals
Predict if both teams to score and the match will finish with draw.

Both Teams Score 2+ Goals
Predict whether both teams will score at least 2 or more goal in the game.

Half More Goals
Predict which half of the match will score more goals
1 -more goals score in 1st
X -Equal number of goals in both halves
2 -More goals scored in the second half

Half More Goals Home/Away
Predict which half of the match home/away team will score more goals

Penalty
Predict if there will be a penalty shootout in this match’s regular time.

Penalty Scored/ Missed
Predict if there will be a penalty shootout and scored or missed during the match’s regular time.

Penalty Home/Away
Predict if there will be a penalty shootout for Home/Away team during the match’s regular time.

Red Card & Penalty
Predict if there will be a red card & penalty shootout during the match’s regular time.

Match To Penalty
Predict if the match will go to the decided penalty shootout

Anytime Penalty Yes/No
Predict if a specif player will score by penalty during the match’s regular time.

Combo Markets
The Combo betting market is all about combining two markets to attain higher odds. The bet is winning if both the two following predictions are correct
For example:
1X2 & Odd/Even
The bet is winning if both the two following predictions are correct:
Final result 1-X-2 & if the total number of goals will be odd/even

Goal Sequence
In this market you have to predict the exact sequence of the goal, You have to predict for each goal in the match the sequence of goals.
For example:
HHAH: It means match end 3-1 with two goals scored from Home Team = H, then a goal of Away Team = A, and Last goal again from home Team

Substitutes
Substitutes are similar to Handicap and Over/Under wager. Win/Loss for Handicap part is determined by comparing the substitutes used by each team, applying the given Handicap. Win/Loss for Over/Under part is determined by substitutes used by both teams.
If a match is abandoned all bets will be void unless settlement is already determined.

1X2 Cards
Predict which team will receive the most card during the game during regular time.

First Card
Predict which team will receive the first booking in the match. In the event of two or more players receiving a card for the same incident, the first player to be shown a card by the referee will be deemed the winner for settlement purposes. Both yellow and red cards count for this market.

Last Card
Predict which team will receive the first booking in the match. In the event of two or more players receiving a card for the same incident, the first player to be shown a card by the referee will be deemed the winner for settlement purposes. Both yellow and red cards count for this market.

General
All games must start on the scheduled date (local time) for bets to have action. An exception is made if incorrect start time is announced on our website.
If a game venue is changed, bets already placed will stand providing the home team is still designated as such. If the home and away team for a listed match are reversed, then bets based on the original listing will be void.
All bets on a game include overtime unless otherwise stated.
In 2-way markets push rules apply unless otherwise stated below. Stakes on single bets are returned, and in multiples/parlays the selection is treated as a non-runner.
3-way Money Line & Double Chance markets bet settlement purposes excludes overtime.
48-minute games must go at least 43 minutes of play and 40-minute games must go at least 35 minutes of play in order for full time bets to take actions.
If a game is suspended after the minimum time has been played and not resumed the same day, then regardless of whether the game is completed at a later date, the score when the game is halted will determine the betting results.
Champions League – If a match finishes in a tie and overtime isn’t played, Match betting and Normal Time Match Betting (2 way) will be settled as a push. Should there be Overtime, Markets will be settled as Yes.
If a match does not finish in a tie, but overtime is played for qualification purposes, the markets will be settled according to the result at the end of regular time.

2-way Odds
Predict which team will be the winner.

1st Half 3 Way
In a 3W Handicap, the line is set so that there can also be a draw outcome, giving you 3 potential bets. 1st Half 3 W Handicap, which is settled according to the result of 1st half only.

1st Half 2 Way
Predict which team will be the winner of the game’s first half.

DC 1X2 RT (Double Changes 1X2 Regular Time)
Double Chance market allows you to cover two of the three possible outcomes in a game with one bet. There is also Double Chance
For example:
12- Home team or away team win

1x- Home team win or tie
X2 – Tie or away team win

Draw No Bet (Regular Time)
If match ends in a draw after event’s regular time, all bets are considered void.

Handicap (Spread)
Predict the result of the match after the allotted handicap has been applied to the final score. In Asian handicap, you basically predict the outcome of a match after the handicap spread has been applied to the home team by adding (or subtracting if the value is negative) the number of goals in brackets after the match ends.
Considering that value in brackets is always applied to goals scored by the home team, negative value marks advantage of away team, while positive value marks advantage of the home team.

For Example:
Warriors: (+6.5) 2.0
Indiana: (-6.5) 1.8
If Indiana won the match (100-96), wagers on their handicap would lose. This is because for the purpose of this wager they started the match with -6.5 points, and therefore the bookmakers would have to subtract 6.5 from the final results.
This makes the event outcome 93.5-96 in the Warrior’s favour.
If Indiana won 105-95, the adjusted handicap outcome will be 98.5- 95, which means the Indiana still win.

1st/2nd/3rd Quarter 3 Way (1X2)
In a 3W Handicap, the line is set so that there can also be a draw outcome, giving you 3 potential bets. 1st/2nd/3rd Quarter 3 W Handicap, which is settled according to the result of
1st/2nd/3rd Quarter only.

Over/Under
Predict if the points scored by both teams will be over or under a given number.

1st Half
All 1st Half markets (2-Way, 3 Way, Asians, Over/Under, Total Team Points, Total Odd/Even and Total Team Odd/Even) will be settled according to the result of the first half only. If the game is abandoned before half time, all 1st half bets will be void.

2nd Half
All 2nd Half markets (2-Way, 3-Way, Asians, Over/Under, Total Team Points, Total Odd/Even and Total Team Odd/Even) will be settled according to the result of the second half including overtime if played. If the game is abandoned bets will be void. An exception is made if there are 5 or less minutes of scheduled playing time remaining. In this case bets will be settled according to the result at the time of abandonment.

Total Odd/Even
Predict if the points scored by both teams will add up to an odd or an even number.

1st/2nd/3rd/4th Quarter
All Quarter markets (2 – way, 3-Way, Over/Under, Total Team Points, Total Odd/Even and Total Team Odd/Even, Margins) will be settled according to the result of the relevant quarter. The 4th quarter result includes overtime if played. Quarters must be finished in order for bets on them to be settled. If the game is abandoned during the scheduled playing time, bets on the running and following quarters will be void.
For Example:
If the game is abandoned in the 2nd Quarter, bets on the 1st Quarter will be settled, the rest (2nd/3rd/4th Quarter) will be void.
If the game is abandoned in the 4th Quarter (even if there are less than 5 min of scheduled playing time left), bets on it will be void. Bets on 1st/2nd/3rd Quarter will be settled.
If the game is abandoned in overtime, all Quarter bets will be settled. 4th Quarter bets will be settled according to the4th quarter result, adding any points scored in overtime up to the time of abandonment.

1st/2nd/3rd Quarter Double Chance
Predict result of the 1st/2nd/3rd Quarter, covering two of the three possible outcomes.

Total Team Points
Predict if a certain team will score more or less points than a given number

2nd/3rd/4th Quarter Total Team Points
Predict if a certain team will score more or less points in 2nd/3rd Quarter than a given number.
Predict if a certain team will score more or less points in 4th Quarter than a given number, including overtime if played.

2nd Half Odd/Even
Predict if the points scored by both teams in 2nd half will add up to an odd or an even number, including if overtime is played.

2nd Half Teams Odd/Even
Predict if the points scored by a certain team in 2nd half will add up to an odd or an even number, including if overtime is played.

2nd/3rd/4th Quarter Odd/Even
Predict if the points scored by both teams in 2nd/3rd Quarter will add up to an odd or an even number.
Predict if the points scored by both teams in 4th Quarter will add up to an odd or an even number, including overtime if played.

2nd/3rd/4th Quarter Teams Odd/Even
Predict if the points scored by a certain team in 2nd/3rd Quarter will add up to an odd or an even number.
Predict if the points scored by a certain team in 4th Quarter will add up to an odd or an even number, including overtime if played.

Total Team Odd/Even
Predict if the points scored by a certain team will add up to an odd or an even number.

Winning Margin/Margin of Victory
Predict the winning team and exactly by how many points this team will win by choosing from given options.

Margin of Victory 2nd/3rd/4th Quarter (To Win By 3+)
Predict Margin of Victory for 2nd/3rd Quarter.
Predict Margin of Victory for 4th Quarter, including overtime if played

Winning Margin Home Team or Away Team)
Predict the winning team and exactly by how many points this team will win by choosing from given options, including overtime if played.

Over Time Yes/No
Predict whether or not the match will go into overtime. If the game is abandoned bets will be void, unless overtime has already started. If overtime is played, while the regulation time result was not tied, all bets will be void.

Halftime/Fulltime
Predict the result of the game at half time and at the end of the game, including overtime if played. If a game is abandoned or for some reason ends in a draw and no overtime is played, bets will be void.

First to X points
Predict which team will be the first to reach 12/25/45 points. If the game is abandoned before any team reaches the quoted number of points, bets will be void.

Winner / Outright
Bets will be settled according to the final league position including Play offs and according to the official site of the event.

To Qualify
Should a team be disqualified from the tournament prior to the match, and a bye is awarded, then all qualification bets will be void. 29

2–Way Odds Over Under X Point
Combo market for 2 Way and Over Under. Predict which team will be the winner and total number of points scored on the match

Players
There are several markets available for any named players: points, rebounds, assists, steals, etc.
If the relevant player doesn’t get any playing time in the match, bets on him will be void. Any stats achieved in overtime (if played) will be taken into account for settlement purposes. Win/Loss is determined by a comparison between the stats achieved by the named player and a pre-given number of stats.
A settlement will be made according to the statistics provided by the official site of the Tournament in which the game is played.

Game Winner
Predict which player will win the stated game. The nominated game will be featured in the name of the bet type, for example:

2nd Set – 7th Game – Winner
If a game is not completed for any reason, bets on it will be void. Tie break points will not be counted for this bet type.

Correcct Score
Predict the exact score of the match.
For example:
Correct Score 2-0
If a game is not completed for any reason, bets on it will be void.

Games Including Live Betting
Games betting refer to the games played in the match. Win/loss is determined by the number of games accumulated by both players. Bets will be deemed as void if the full statutory number of sets is not completed, or changed. A tie break is considered as one game for Games purposes. A super tie break is considered as one game for all Games bets.

First/Second/Third/Fourth/Fifth Set (Winner/Handicap Or Over/Under) Including Live Betting
In the event of the set not being completed, all bets will be void.

Total Games Odd/Even
Predict the total number of games inside each match – will they be an even number or an odd number.
If there is already one or more sets with registered tiebreak winner – all bets for that market will be valid for settlement.

Player To Win Most Games
One of the two Players/Teams has to win most of the games during the match to win this market. 1X2 market as the draw (tie) selection means the number of games between the two Players/Teams should be equal.
If there is already one or more sets with registered tiebreak winner – all bets for that market will be valid for settlement.

Correct Score (Set Betting) Including Live Betting
Predict the sets score at the end of the match. Bets are void if the full statutory number of sets is not completed, or changed.

Over/ Under Games Including Live Betting
Predict the number of games achieved by a player in a match. Bets will be deemed as void if the full statutory number of sets has not completed, or changed. A tie break is considered as one game for Games purposes. A super tie break is considered as one game for all Games bets.

Total Tie Break / Tie Break in a match including Live Betting
Total Tie Break is similar to Over/Under Wager. Win/loss is determined by the number of tie breaks in the match. A super tie break is not considered as a tie break for bets on Total Tie Break. If there was a Tie Break in an unfinished event, bets will be valid. If there’s no Tie Break in an unfinished event, bets will be void.

Double Result
Predict a player to win or lose the 1st set and then go on to win or lose the match. Bets will be deemed as void if the full statutory number of sets is not completed.

1X2 Break
Predict a player who will more break (tie included)

1X2 Aces
Predict a player who will more aces (tie included)

1X2 Double Fouls
Predict a player who will more double fouls (tie included)

Over/Under Double Fouls
Total double fouls is similar to Asian and Over/Under Wager. Win/loss is determined by the number of double fouls accumulated by both players. Bets are void if the statutory number of sets has not completed, or changed. If a match is not completed because of a player retirement or disqualification, all bets will be void.

Over/Under Aces
Total Aces is similar to Asian and Over/Under Wager. Win/loss is determined by the number of aces accumulated by both players. Bets are void if the statutory number of sets has not completed, or changed. If a match is not completed because of a player retirement or disqualification, all bets will be void.

To Win 1st Game
Predict which player will win the first game. All bets placed after the coin toss will be void.

Outright
Predict the winner of the tournament. In the event of a non-runner, all bets are void.

Winner
Predict the winner of the tournament. The player must start Round 1.

Finalists / To reach the final
Predict the players that will reach the final of the tournament.

General
All games must start on the scheduled date (local time) for bets to have action.
Abandoned or postponed matches are void unless rearranged and played on the same date (local time) or stated otherwise in the rules. An exception is made if incorrect kick off time is announced on our website.
All bets on the game include overtime scoring unless stated otherwise.

Regular Season – Moneyline 3-Way Full-Time bets are settled either at FT or after Overtime has been played. Overtime could result in a tie in Regular Season games.

Playoffs – Moneyline 3-Way Full-Time bets are settled at FT, excluding Overtime.

Games must go at least 55 minutes of play for bets to have action. If a game is suspended before 55 complete minutes are played, all bets on the outcome of the game are refunded unless otherwise stated, except for bets on any markets that have been unconditionally determined.
In 2-way markets push rules apply unless otherwise stated below. Stakes on single bets are returned and in multiples/parlays the selection is treated as a non-runner.
If a match venue is changed, bets already placed will stand providing the home team is still designated as such. If the home and away team for a listed match are reversed, then bets based on the original listing will be void.

Live-Betting
Live betting game bets include overtime.
Points are considered regardless of whether they are scored before or after the bet is placed.

Winner (2 Way Odds)
Predict the winner of the game. Bets include overtime if played. If the game ends in a draw, 2Way bets on Winner will be void.

Over/Under/Total Points
Predict if the points scored by both teams will be over or under a given number.

Double Change
Double Chance market allows you to cover two of the three possible outcomes in a game with one bet.

Draw No Bet
If match ends in a draw after event’s regular time, all bets are considered void.

Handicap
Predict the result of the match after the allotted handicap has been applied to the final score

1st Half
Bets settled on the first half result only.
Bets will be void if the match is abandoned before halftime.
If a match is abandoned during the second half then all first half bets are still valid.

2nd Half
Bets settled on the second half result only include overtime.

1st/2nd/3rd Quarter
Bets settled on the quarters result only.
If the entire game is not completed, wagers on quarters will have action in case the relevant period was completed.

4th Quarter
Bets settled on the 4th quarter result only include overtime (unless otherwise stated)

Halftime/Fulltime
Predict the result of a match at halftime and fulltime.
Example: If you choose 1/2, you bet on the home team to lead in the first half and the away team to win the game.
Bets on Halftime/Fulltime exclude overtime.

Odd/Even (Regular Time)
A prediction of whether the total number of accumulated points in a game will add up to an odd or even number.

Odds/Even Home & Away Team
A prediction of whether the total number of accumulated points in a game will add up to an odd or even number on Home or away team.

Total Team Points
“Total team points” is similar to Over/Under Wager.
Win/loss is determined by the points accumulated by a named team.

Over Time Yes/No
Predict whether or not the match will go into overtime. If the game is abandoned bets will be void, unless overtime has already started. If overtime is played, while the regulation time result was not tied, all bets will be void.

To Qualify
Should a team be disqualified from the tournament prior to the match, and a bye is awarded, then all qualification bets will be void.

BaseBall

General
All games must start on the scheduled date (local time) for bets to have action. If a game does not start on the scheduled start date then all bets will be void. The exception is if we advertise an incorrect start time.
If a game is suspended and completed on a subsequent day then all bets will be considered void (unless otherwise stated in these rules).
An exception is made for games in which a Mercy Rule is used: the result at the time of the Mercy Rule call will be used for settlement purposes.
All bets include extra innings unless otherwise stated.
There must be at least 5 full innings of play unless the home team is leading after 4½ innings, for bets on Money Line to have action. If a game is called or suspended, the winner is determined by the score after the last full inning unless the home team scores to tie, or takes the lead in the bottom half of the inning, in which case the winner is determined by the score at the time the game is called. Monies will be refunded if the home team ties the game and it is then suspended. Suspended games will not carry over to the following day.
The game must go at least 9 full innings (or 8½ innings if the home team is ahead) for bets on Over/Under or Run line to have action with the exception of when a result has already been determined.
3-way Money Line market is related to the first 9 innings. Settlement will exclude any extra inning(s) played.
Extra Inning market refers to any inning(s) played after the full 9 innings ended in a tie.
Highest Scoring Period will be settled with the result including any extra inning(s) played.
For 7 innings games the game must go at least 7 full innings (or 6½ innings if the home team is ahead) for bets on Over/Under or Run line to have action unless specified otherwise.
In 2-way markets push rules apply unless otherwise stated below. Stakes on single bets are returned, and in multiples/parlays the selection is treated as a non-runner.
If a match venue is changed then bets already placed will stand providing the home team is still designated as such. If the home and away team for a listed match are reversed then bets placed based on the original listing will be void.

Live-Betting
All bets are action regardless of pitching changes. Extra innings count.

Money line
Predict which team will win the game.

Run line
Win/loss is determined by the number of runs accumulated by both teams and then comparing with the run line given before the game start.

O/U / Totals / 2W Total Line
Predict the total runs achieved in a match.

Over 9.5
Your bet wins if there are more than 9 runs in the match otherwise your stake is lost.

Under 9.5
Your bets wins if there are less than 10 runs in the match otherwise your stake is lost.

Under 9
Your bets wins if there are less than 9 runs in the match. If there are 9 runs exactly the stake is returned otherwise your stake is lost.

Over 9
Your bet wins if there are more than 9 runs in the match.
If there are 9 runs exactly the stake is returned otherwise your stake is lost.

Odd/Even
A prediction of whether the total number of accumulated runs in a game will add up to an odd or even number.
The game must go at least 9 full innings (or 8½ innings if the home team is ahead) for bets to have action.

Total Team Runs
Total Team Runs is similar to Over/Under Wager. Win/loss is determined by the number of runs accumulated by a named team.
The game must go at least 9 full innings (or 8½ innings if the home team is ahead) for bets to have action.

1st Inning Winner (Pre-Match) And 1-9 Inning Money-Line 3way (Live)
Predict the winner at the end of the first inning. Bets can be made by either selecting a Home Win, a Draw or an Away Win.

1st Inning Run Line (Pre-Match) And 1-9 Inning Line-Handicap (Live)
Bet type to predict the winner at the end of the first inning which includes preset advantage.

1st Inning O/U (Pre-Match) And 1-9 Inning Line-Totals (Live)
Predict the number of total runs accumulated by both teams at the end of the 1st inning.

1st Inning O/E
Predict if the total runs accumulated by both teams will be odd or even.

Team With Highest Inning
Which team will score most runs in an inning. Push rules apply.

3W Run Line And 3W Handicap
Predict the winner with preset game advantage. There are 3 possible outcomes that include the preset game advantage – Home win, Draw and Away Win.

3w Total
Predict if the total runs accumulated by both teams will be Over, Under or Exactly preset number.

Total Team O/E
Predict if the number of runs accumulated by the relevant team will be odd or even.

Double Result / HTFT
Predict the result of a match at half time (after 5 Innings) and fulltime (after 9 innings).
For example:
If you chose 1/X, you bet on the home team to lead in the first half and the match ending in draw.
Extra Innings do not count.

To Qualify
Should a team be disqualified from the tournament prior to the match, and a bye is awarded, then all qualification/win the cup bets will be void for.

Outright
Bets settled on final league position include play offs.

Hockey

General

All games must start on the scheduled date (local stadium time) for bets to have action. The exception is if we advertise an incorrect start time. If a match venue is changed, bets already placed will stand providing the home team is still designated as such. If the home and away team for a listed match are reversed, bets placed based on the original listing will be void. Games must run for a minimum of 55 minutes for action. If a game is suspended before 55 complete minutes are played, all bets on the outcome of the game are refunded unless otherwise stated, except for bets on any markets that have been unconditionally determined. Each one of the bet types available, either for pre-live or live betting, has been specified at the end of the respective bet type inside square brackets, clarifying how the settlement will affect the selections. Please refer to the naming as follows: [Excluding OT] and [Including OT].

Pre-Live Betting
Pre-Live betting will be settled according to the final score including overtime (and penalty shootout if needed) or excluding overtime, depending on the terms of the specific bet market. The results of matches decided by a penalty shootout will include the entire penalty shootout as one goal for the winning team. 48

Friendly and friendly international live matches will be settled based on regulation score unless otherwise stated.
In Pre-Live betting the following bet types will be settled excluding overtime:

  • Periods – All Periods bet types (1st, 2nd, 3rd) are settled Excluding Overtime
  • Draw No Bet
  • Exact Score
  • Race To Goals (2,3,4,5)
  • Time Of 1st Goal
  • Double Chance
  • Number Of Goals
  • Number Of Team Goals
  • Both Teams To Score
  • Highest Scoring Period
  • 3 Way Handicap
  • To Win To Nil
  • Method Of Winning
  • First To Score
  • Last To Score
  • Winning Margin
  • 1st Period/Full Time
  • Asian Lines

Live Betting
Live betting will be settled according to the final score including overtime (and penalty shootout if needed). The results of matches decided by a penalty shootout will include the penalty shootout as one goal for the winning team. Friendly and friendly international live matches will be settled based on regulation score unless otherwise stated.
The following bet types will be settled excluding overtime

  • 3 Way Moneyline (Regular Time Winner)
  • 3 Way Handicap
  • 3 Way Total Goals OU
  • Asian Lines – Handicap & OU
  • Draw No Bet
  • Double Chance
  • Next Goal
  • First to Score
  • Last to Score
  • Both Teams To Score
  • Number of Goals
  • Number of Team Goals
  • Exact Score (with draw)
  • Odd/Even
  • Race To Goals
  • Overtime
  • Periods – All Periods bet types (1st, 2nd, 3rd)
  • Team To Win Most Periods
  • Team To Win All 3 Periods
  • Race To Goals (2,3,4,5)
  • Both Teams To Score At Least 2 Goals (3 Goals)
  • To Win To Nil
  • Winning Margin

The following bet types will be settled including overtime for all ice hockey leagues:
  • Handicap FT (2 Way)
  • When Will Game End
  • Exact Score (without draw)
  • Winning Margin
  • Odd/Even
  • Total Team Goals (2 Way)
  • Total Goals (2 Way)
  • 2 Way Money Line
  • 2 Way Handicap
  • 2 Way Over/Under

NHL


NHL bets (pre-match and live) include overtime and penalty shootouts unless specifically stated otherwise. If a game is decided by a penalty shootout, one goal will be added to the winning team’s score and the game total. NHL regular time and pre-season match bets are settled on the score at the end of regulation time.
The following NHL bet types will be settled according to regulation time:
  • 3 Way Moneyline
  • Asian Lines – Handicap & OU Puck Line (Handicap) (3 Way)
  • Double chance
  • First To Score
  • Last To Score
  • Draw No Bet
  • Number Of Team Goals
  • Number Of Goals
  • Highest Scoring Period
  • Next Goal
  • To Win Most Periods
  • 1st To 3 Goals
  • Total Shots On Goal

1st/2nd/3rd Period
Bets settled on the first/second/third period result only.

The 3rd period excludes overtime.
The relevant period must be completed for bets to have action. If a match is abandoned during the second period, all first period bets are still valid. If a match is abandoned during the third period, all first/second period bets are still valid.

Over/Under
Predict the total goals achieved in a match.
Over/Under bets on pre live games (exclude NHL) will be settling with the regulation result.
Over/Under bets on live events will be settling with the overtime/penalty shootout result.
For Example:
Over 2 Bets win if there are three or more goals scored in the match. If there are two goals exactly, the stake is returned. Bets lose if there is 0 or 1 goal scored in the match. Over 2.5 Bets win if there are three or more goals scored in the match. Bets lose if there are 0, 1 or 2 goals scored in the match. Under 2.5 Bets win if there are 0, 1 or 2 goals scored in the match. Bets lose if there are three or more goals scored in the match.

Total Goals
Predict the total goals achieved in the match.
Over 2.5 – The bet will be a winner if there are 3 goals or more in the match. Under 2.5 – The bet will be a winner if there are no goals or less than 3 goals in the match.

3 Way Handicap
In a 3-Way Handicap, the line is set so that there can also be a draw outcome, giving you 3 potential bets. Handicap (-1) – You win if your team wins the match with a goal difference of two or more. Tie: You win if the team with (-1) Handicap wins the match with exactly one goal difference. Handicap (+1) – You win if your team draws or win the match.

Draw No Bet
Predict the winner team. In the event of a draw all bets are void and stakes are refunded.

Both Teams To Score
“Yes” – both teams to score
“No” – either team not to score.
Bets stand if both teams have scored in the match irrespective of if the match is later abandoned.

To Qualify
Should a team be disqualified from the tournament prior to the match, and a bye is awarded, all qualification/win the cup bets will be void.
To qualify bets Include overtime/shootouts.

To Win Series
Bets are void if the statutory number of games (according to the respective governing organizations) are not completed or are changed.

First/Last/Anytime Goalscorer
Predict if a player will score first/anytime goal in the match. Own goals are ignored for settlement purposes. If an own goal is scored, the previous or the next goal (if there are any) will be taken into consideration for settlement purposes. If only own goals are scored in the match, it will be considered a No Goalscorer result.
For all leagues (including the NHL), bets are settled according to regular time only. Stakes on players not included in the match line-up will be void.
If a match is abandoned after the first goal has already been scored, bets on First Goalscorer market and on Anytime Goalscorer market for players, who have already scored, will stand. All other bets placed on Anytime Goalscorer market will be void.
If a match is abandoned before a first goal is scored, all bets will be void.

Odd/Even
A prediction of whether the total number of accumulated goals in a match will add up to an odd or even number.
Any match resulting in 0-0 will be settled as an even number of goals.

Exact Score
Predict the score at the end of regular time (except NHL).
If an exact score occurs that is not an option in our offer, all bets are lost.

Double Chance
A Double Chance bet allows you to cover two of the three possible outcomes in a match with one bet.

Winner
Bets settled on final league/tournament position include playoffs.

Both Teams To Score At Least 2 Goals (3 Goals)
Predict if both of the Teams will score 2 or more goals in the match.

To Win To Nil
Predict which of the two Teams will manage to win the match without conceding a goal in regular time.

Highest Scoring Period
Predict which of the three Periods will have most goals scored in it.

1st Period/Full Time>
Predict which of the two Teams will be winning at the end of the 1st Period and of Regular Time in one combined bet type.

Handball


General
All bets will be settled based on the score at the end of regulation time, excluding overtime (if played), unless otherwise stated.
All games must start on the scheduled date (local time) for bets to have action.
All games are based on the result at the end of a 60-minute scheduled play unless otherwise stated. If the scheduled 60 minutes are not played, then bets will be void, unless otherwise stated. An exception is made for games in which a mercy rule is used: the result at the time of the mercy rule call will be used for settlement purposes.
If a match is postponed or abandoned for any reason, all bets will be void, unless re-arranged and played on the same day or stated otherwise in the rules. An exception is made if incorrect kick off time is announced on our website.
The statistics provided by the official website of the relevant competition or fixture will be used for settlement purposes. In case statistics are not available on the official website or there is significant evidence that the official website is incorrect, we will use an independent source to settle bets.
In the absence of consistent, independent evidence or in the presence of significant conflicting evidence, bets will be settled based on our own statistics.

Live-Betting
If the event is not completed, then all bets will be void, unless otherwise stated.

1X2
Bets are made by selecting a Home Win, a Draw or an Away win:
1 – Home Win X – Draw 2 – Away Win

Handicap
Predict the winner, applying the given handicap.

Over/Under
Predict if the total number of goals scored by both teams will be over or under a given number.

1st Half
Bets (1X2, Handicap and Over/Under) are settled on the first half result only.
Bets will be void if the match is abandoned before half time.
If a match is abandoned during the second half, then all first half bets are still valid.

2nd Half
Bets (1X2, Handicap and Over/Under) are settled on the second half result only.
Bets will be void if the match is abandoned.

First team to score/Last team to score
Predict which team will score the first/last goal in the match. Own goals count towards the team credited with the goal. If a game is abandoned after a goal is scored, then all bets on First team to score will stand, while bets on Last team to score will be void.

Odd/Even
A prediction of whether the total number of accumulated goals by both teams will add up to an odd or even number.

Draw No Bet
Predict the winner team. In the event of a draw all bets are void and stakes are refunded.

Double Chance
A Double Chance bet allows you to cover two of the three possible outcomes with one bet.
The following options are available:

Halftime/Fulltime
Predict the result of a match at halftime and at the end of regular time. If a game is abandoned, bets will be void.
For example:
If you choose 1/X, you bet on the home team to lead in the first half and the match to end in a draw.
Extra time doesn’t count.

Total Team Goals
“Total team goals” is similar to Over/Under Wager.
Win/loss is determined by the goals accumulated by a named team.

Team Odd/Even
Predict whether a team’s total number of accumulated goals in a match will be an odd or an even number.

Winning Margin
Predict by how many goals the winning team will win the game.

To Qualify
Should a team be disqualified from the tournament prior to the match, and a bye is awarded, then all qualification bets will be void.

Outright/Winner
Predict the winner of the relevant competition. Bets are settled on the final league position, after play offs (if played), unless otherwise stated.

Volleyball

General
If a match is not completed, all full-time bets will be void.
If a match venue is changed then bets already placed will stand providing the home team is still designated as such. If the home and away team for a listed match are reversed then bets based on the original listing will be void.

Live-Betting
If the event is not completed, all bets will be void. Exceptions are made for bets on sets which are already over, in this case the bets will be settled.
Points are considered regardless of whether they are scored before or after the bet is placed.

Winner
Predict the winner of the game. A best-of-five sets format is used. Golden Set is not counted for settling purposes.

Handicap
Predict the winner of the game in sets. Bets are determined by sets accumulated by both teams, applying the given handicap. Bets are void if the statutory number of sets is not completed, or changed.

Over/Under
Predict over or under a given number of sets will be played in order for the winner to be determined.

1st/2nd/3rd/4th/5th set Winner
Predict the winner of the relevant set.

1st/2nd/3rd/4th/5th Handicap
Predict the winner of the relevant set, considering the given point Handicap.

1st/2nd/3rd/4th/5th set Over/Under
Predict if the sum of the points scored by both teams in the relevant set will be over or under a given number.

Match Odd/Even, 1st/2nd/3rd/4th/5th set Odd/Even
Predict if the sum of the points scored by both teams in the match/relevant set will be an odd or an even number.

Outright
Predict the winner of the relevant competition. Bets are settled according to the final league position, after play offs (if played), unless otherwise stated.

1st/Match
Predict who will win the first set and who will win the match

Yes/No 4th Set ot 5th Set
Predict if there will be 4th or 5th set in the match.

Numbet Set
Predict how many set will be played in the match.

Golf

General
If the start of a round is delayed, or if play during a round is suspended, all pending wagers will remain valid for 48 hours. If the postponement lasts more than 48 hours, all pending wagers will be cancelled and the monies refunded.
Where a golfer withdraws before the start of a tournament then all bets on that participant will be declared void.
Bets stand once the player has teed off the first hole.

Outright
All outright bets are settled on the player winning the trophy. The result of play-offs is taken into account.
All bets stand except for those placed on participants not competing in the first round.
Competition champion and placings will be determined by the official rules of the respective governing body.
In the event that there is a change to or decrease in the booked number of rounds or openings played in the competition, wagers set on this market will stand.
If a competition is diminished to less than the planned number of rounds, all bets placed after the last shot of the previous completed round will be void.

Double Change 1X2
Placing a bet on 2 diffrerent outcomes.
For Example:
Home team win or tie, Away team win or tie, No tie

2-Way
Predict the winner of the game.

Boxing/Fighting

General
Prices are offered for each fighter to win the fight and in the event of a draw all bets will be void and stakes returned. If either fighter is replaced with another fighter all bets will be void and stakes returned.
If an event is postponed bets are void.
If the scheduled number of rounds in a fight change, bets placed on this market will stand. If the decision is a Majority win, then this will be classed as a Split Decision. If the fight does not go the distance, then all bets will stand. If we have a Unanimous decision bets will be settled involving striking in which all three judges agree on which fighter won the match.

3-Way
Bets can be placed by either selecting a Home Win, a Draw or an Away Win. If a game is abandoned, bets will be void.
1 – Home win
X – Draw
2 – Away win

Double Change 1X2
Placing a bet on 2 diffrerent outcomes.
For Example:
home team win or tie, away team win or tie, no tie

Draw No Bet
If match ends in a draw after regular time, all bets are considered void.

Winning in the Round
Predict in which round the match will be end.
For Example:
Player 1 to win in round 7.

Knowck Down First Round
Predict if there will be a KO in the first round?

Until The Last Round
Predict if the macth will be decided in the last round.

Home No Bet/Away No Bet
In case of home or away team (throug the decision) win, all bet will be void.

Total Rounds (Over/Under)
Predict whether the fight will finish under or over a specified number of rounds.
For “Total Rounds” settlement purposes, 2 minutes and 30 seconds will represent half a round (if the round lasts for 5 minutes).
For example:
For a bet on “Over 1.5 rounds” to be a winner, the fight must last beyond 2 minutes and 30 seconds in round 2. If the number of rounds in a fight is changed after “Total Rounds” markets have been set, then all bets on these markets will be void.
If a fighter withdraws in the period between rounds, the fight will be deemed to have ended in the previous round for “Round Betting” settlement.
Should the scheduled number of rounds be changed before the fight, all “Round Betting” bets will be made void.

Settlement of Bets
Bets will be settled on the official result given by Judges after the bout has concluded, and will not be affected by any future appeals or amendment to the result (unless the amendment was made because of a human error).

Moto Sports

General
If a race or qualifier is postponed for any reason, all wagers will remain valid for 48 hours.

Formula One Racing – Race Outright
All race bets are settled on the official classification from the Federation Internationale de l’Automobile (FIA), the sports governing body, at the time of the podium presentation.

Championship Outright
Wagers will be graded as per FIA classification immediately after the final race of the Season and will not be affected by any subsequent penalties or demotions.

Constructors
Each participant is priced to be the top constructor over the Formula 1 season in accordance with Constructors Championship standings, and rules as specified by the FIA.

Fastest Lap
The official FIA result at the time of the podium presentation for the race will be used.

MOTORBIKES – Championship Outright
All-in compete or not. Bets will be determined by the number of points accumulated following the podium presentation of the final race of the season and will not be affected by any subsequent enquiries.

Rugby

General
All games must start on the scheduled date (local stadium time) for bets to have action.
If a match is postponed or abandoned for any reason all bets are void, unless re-arranged and played on the same day or stated otherwise in the rules. The exception is if we advertise an incorrect kick off time.
Unless otherwise stated Rugby 7s (sevens) & 10s (tens) match bets are settled on the specific tournament regulation play and exclude extra-time (overtime) if played.
All Rugby bets are settled on 80 minutes’ play. The term “80 minutes’ play” includes any stoppage time unless otherwise stated.
If a venue is changed from the one advertised then all bets on that match are void. In the event of a change of opponent from the one advertised, then all bets for that match are void.

1st Half
Bets are settled on the first half result only.
Bets are void if the match is abandoned before half time.
If a match is abandoned during the second half then all first half bets are still valid.

2nd Half
Bets are settled on the second half result only.

Total Match Points
Predict the total number of points scored in the match.

Total Team Points Odd/Even 1st-2nd Half
Predict whether the total number of points scored in the match will be an odd or an even number.

Total Team Points – Home And Away
Predict the total points scored by the home/away team in the match.

Outright
Bets are settled on final league position include playoffs unless stated otherwise.

First To Score/Last To Score
First/Last team to Score means betting on which team will score the first or the last point in a match.
If an Event is completed without any point being scored then all wagers on First/Last Team to Score are void.
If an Event is abandoned after a point is scored then all bets on First
Team to Score stand, while bets on Last Team to Score are void. If an Event is abandoned without any point being scored then all wagers on First/Last Team to Score are void.

Halftime/Fulltime
Predict the result of a match at half-time and at full-time.
Example: If you chose 1/X, you bet on the home team to lead in the first half and the match ending in draw.

Asians Handicap / European Handicap
Predict the winner, applying the given handicap.

Winning Margin
Predict by how many goals the winning team will win the game.

Double Changes
A Double Chance bet allows you to cover two of the three possible outcomes with one bet.
The following options are available:

Draw No Bet
Predict the winner team. In the event of a draw all bets are void and stakes are refunded.

Snooker

General
Non-Runner no-bet – With the exception of bets placed on any player who takes part in a given tournaments’ qualifying but fails to qualify for the main tournament. Such bets will be deemed losers for settlement purposes. All participants in a given tournament will be priced to win the tournament outright. Each-Way betting is available. Details are displayed under the competition title.

Money line
Predict which player will win the match.
In the event of a match starting but not being completed the player progressing to the next round or being awarded the victory will be deemed the winner for settlement purposes.
In the event of a match not starting at all, all bets are refunded.

Over/Under
If the statutory number of frames in a match are not completed, changed, or different from those offered for betting purposes, bets will be void. In the event of a disqualification or retirement bets will be void.
In the event of a match starting but not being completed for whatever reason or a match not starting at all, all bets are refunded.

Half Time/Full Time
Predict the result after the first 4 frames and

Dart

General
All games must start on the scheduled date (local time) for bets to have action. The exception is if we advertise an incorrect start time.
Abandoned or postponed matches are void unless rearranged and played in the same date (local time) or stated otherwise in the rules.

Outright
Predict the winner of the tournament. In the event of a non-runner, all bets are void.

Money line
In the event of a match starting but not being completed, the player progressing to the next round or being awarded the victory will be deemed the winner for settlement purposes.
Bets will be void in the two-way market if the match result is a tie.

Handicap
In the event of the statutory number of sets/legs not being completed, changed, or differing from those offered for betting purposes then all bets are void. All bets will be void if match is not completed.

Over/Under
In the event of the statutory number of sets/legs not being completed, changed, or differing from those offered for betting purposes then all bets are void. All bets will be void if match is not completed.

In-Play betting
Bets on any match market abandoned before the full completion of the statutory number of legs/sets will be void.

Winter Sports

General
All bets are settled according to the official results of winter sports federations governing the relevant race, even if not all of the scheduled events are held. Bets will be settled according to the official result declared after the race has finished. Any later appeals and disqualifications will not affect bets.
If an event does not take place as scheduled, unless it is postponed due to weather conditions, all bets are void. An exception is made if incorrect kick-off time is announced on our website.
If an event is abandoned or suspended and not staged within 36 hours (local time) and on the same field (track) all bets are void.
There is an exception of the above rule for Winter Olympic events.
Bets on any participant who takes part in qualifying for a specified event but then fails to qualify for the main Round(s) will be classed as losers.
Dead heat rules apply.

Outright
Predict the winner of the stage, race (it will be specified in the name of the outright). If the participant does not start the official event, bets will be void.

Other Sports

General
All games must start on the scheduled date (local time) for bets to have action.
Abandoned or postponed matches are void unless rearranged and played in the same date (local time) or stated otherwise in the rules. The exception is if we advertise an incorrect start time.
Should any match be played prior to the date or start time denoted then bets will stand provided the wager is placed not later than the revised start time.
If a match venue is changed then bets will be void unless stated otherwise.
In 2-way markets push rules apply unless otherwise stated. Stakes on single bets are returned, and in multiples/parlays the selection is treated as a non-runner.
For the Olympics, following rules will apply:

  • The podium presentation will determine the settlement of the bets
  • Subsequent disqualifications and/or appeals will not affect bets

Badminton
In the event of any of the named players in a match changing before the match starts then all bets will be void.
If the event starts but not being completed then all bets will be void.

Beach Soccer
Predict the result at the end of normal time. Normal time is 36 minutes of play.
If a match is postponed all bets will be void.
If a match starts but is not completed, match bets will be settled on the official result. Other markets will be void unless a winning market has been determined.

Beach Volleyball
In the event of any of the named players in a match changing before the match starts all bets will be void.
In the event of a match starting but not being completed then all bets will be void.

Futsal
All match markets will be settled on regulation time, unless stated otherwise.
Regulation time must be completed for bets to stand unless otherwise stated.

Table tennis
In the event of any of the named players in a match changing before the match starts all bets will be void. In the event of a match starting but not being completed, all bets will be void.

Water polo
All match markets will be settled on regulation time, unless stated otherwise.
Regulation time must be completed for bets to stand unless otherwise stated.
In the event of a match starting but not being completed then bets will be void.

Surfing
Outright bets predict the winner of the league/tournament. Bets will be settled according to the final standings, unless otherwise stated.

Cycling
All bets are settled on the result at the time of the podium presentation. Any disqualification or appeal leading to change in the results made after that will not be taken under consideration.
Bets made on players who don’t start relevant race will be voided.

Race/Stage Winner
Predict which cyclist or team will win the Race/Stage in question.

E-Sports
Settlement will be based on the official result as declared by the relevant governing body of the specified competition.
If a match is interrupted or postponed and is not continued within 48h after initial start time, all undecided markets are considered as void
In the event of a team name change occurring as a result of a team leaving an organization, joining another organization or officially changing their name, all bets will stand.
If a match is played before the scheduled start date/time, then all bets placed after the actual starting time will be void. All bets placed before the actual starting time will stand.
Should the team line-up change once the markets have closed, all bets will stand. This applies to team/personnel changing after the event has begun. If a team starts with its line-up, and then a participant experience connection errors, if another person stands in for them, all bets placed on that event will stand.
If a team receives a map advantage in accordance with specific tournament format and rules, the team in receipt of the map, will be considered the map winner for settlement purposes.
If a match or map is replayed due to a disconnection or non-player related technical problem, pre-game bets will stand on the replayed match or map in accordance with the official result.
In the event of a fixture starting but not being completed, bets will be void unless the outcome is already determined.
If a match is won by a team surrendering, the match will be deemed as completed and all bets will stand.